cursedchosen: (Default)
Zelos Wilder ([personal profile] cursedchosen) wrote in [community profile] moratorium 2014-10-13 01:40 am (UTC)

PLAYER: Jayne
CHARACTER: Zelos Wilder ([personal profile] cursedchosen)
CONTACT: Plurk is usually best! PMs work too.

REACTION: Mild panic b/c whoa those robots are alive but after that surprisingly chill. Not happy about that elevator thing, though.
PLANS: THE FIRST TEN HOURS: Zelos will be trying to avoid the robots whenever possible, and won't actively engaged unless threatened.

He'll be using the puzzle rooms and locations he's familiar with to bunker down and make traps to catch the robots when they approach, but will probably avoiding anywhere he's unfamiliar with.

WHEN THE LIGHTS GO OUT: He's going to continue with his plan from before except for this time he'll be sticking super closely to the areas he knows well.

About halfway through, thanks to a certain chocolate-beer loving test subject, he'll be caught by the skeletons and stuck in one of the elevators. He'll spend the first hour or so banging on the walls and trying to find a way out, after which he'll stop giving a shit and give the monitor the name of another test subject; probably Jake or Clive.

ANYTHING ELSE: I can't remember the name of the game y'all keep linking to so here is a spooky scare gif:


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