Want to test out the setting? Not sure if your character is a good fit? Need to start gathering some samples? You know how it goes:
→ Comment with the character's name and series in the subject. → Pick an option or make your own. → Tag around. → Enjoy yourself!!
The Test Drive will be open up until Vivarium opens on July 5th. Check out these helpful links to get a sense of the game:
G A M E L I N K S
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R E S O U R C E S
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You're awake. You're lying on a cold floor, and your head is pounding. It feels like you've been hit with a sledgehammer. You can barely move, but you push yourself up anyway, and look around. You're in an unfamiliar warehouse, and on your left wrist is a bracelet. It feels heavy, and no matter how hard you tug at it, it refuses to come off. You can't remember how you arrived here, nor do you recognize anyone else. Try not to panic too much.
( For the purposes of the Test Drive, characters will be arriving in the warehouse instead of the Elevator/AB Room)
An Ambidex Game has just concluded. You have entered in your vote and there's no turning back. Did you trust your opponent and vote ally? Or did you double-cross them and vote betray? What did your opponent do? Did they vote betray while you voted ally, or did they vote ally while you voted betray? Why did you choose one or the other? Just what did you do?
Rules are meant to be broken. You've just reached a certain amount of BP, and you can finally have access to food (low or high quality) or to the dorms. It's great, things are getting a bit more bearable now, but seeing the others without the same "luxuries" as you, you feel like you should do something. It's against the rules to bring food or blankets out of their respective rooms, but Zero can't have eyes everywhere... can he?
Exploration and Escape. All the windows are bolted shut, and all the doors are locked. The exit is through the number 9 door, but no one can reach it until they have 63 BP. It'll take too long to wait for help to arrive, and to accumulate that many points. There must be some way out. Maybe if you search enough, you can find a tool to help you break down a door.
Wild Card. Want to try something else? Go for it! Have your own AB Game round, have characters argue against each other, try to keep the mood cheery, whatever! Make full use of the environment and mechanics, just remember to keep it within the game's structure.
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no subject
It's all Kariya can do not to burst out laughing or let his legs give way beneath him at the news. Not that he'd felt sure the other boy would betray him, but you couldn't ever trust strangers. And...knowing that his gamble paid off feels amazing.
He can't even manage to be off-put by how bright-eyed and over-eager Asuma seems right now. Despite his best efforts, his smile is a goofy one when he turns towards him.]
Yeah, of course I did. I'm not trying to get us all killed...we're stuck in here together, right? So -
[Okay, he's going to try to get his composure back here. Time to calm down. Though not before dropping one last breathy, painfully earnest word:]
Thanks.
no subject
It's just the right thing to do! Besides, if everyone picks ally, as a group we'll be gaining more points than if anyone picks betray. And then we could all escape together!
If you think about it that way, picking betray makes no sense at all!
[...Apparently he put some thought into this after all.]